How many times has it happened that You're in a meeting to review a retail design concept, maybe for a seasonal campaign, and someone makes a comment about the mannequins still being naked.
I've heard this over and over in my years in retail from many different clients - now I'm able to do something about it. Whether sculpted or fully simulated, I have the techniques to put clothing on your mannequin collection, with the possibliity to create looks and specific graphics from tech-packs.
Since I started, virtual fashion technology has progressed to the point where a whole collection of mannequins can be clothed relatively quickly - and in a way that allows graphics to be quickly prototyped on a moving mannequin. I'm really excited to work more on this intersection of game technology and fashion design.